Scales with the Hydrosophist level of whoever blessed the are. Cures Burning, Poisoned, Stunned, Frozen, Suffocating and Petrified. Blessed Ice surfaces have a chance to apply Magic Shell for 1 turn when a character walks trough the surface.Scales with Geomancer level of whoever blessed the area. Removes Poisoned, Bleeding, Burning, Acid, Decaying. While Fortified, the target cannot be teleported. Blessed Oil applies Fortified for 1 turn, Provides Physical Armour.Healing scales with the Hydrosophist level of whoever blessed the area. As well as at the start of every turn, while in the area and for 1 turn after leaving it. Blessed Poison and Blessed Poison cloud restore Vitality immediately when characters make contact with the blessed area.This effect can trigger multiple times per action point spend on movement. Blessed Water, Blessed Steam, Blessed Blood, Blessed Blood cloud, Holy Fire and Blessed Fire Cloud heal for Vitality whenever a character moves through the blessed area.Blessing a character also blesses the surfaces and clouds that they are in contact with.Blessed status protects against: Diseased, Decaying Touch, Petrified, Stunned, Cursed and grants 20% Accuracy, 10% Dodge and 15% Resist All for 2 turns.Doing Malady's ritual at the end of Act 1, before embarking to the Lady Vengeance, if none of the previous locations were visited.Interacting with the statue in the middle of the Hollow Marshes, near the ambusher voidwoken.Interacting with the statue in Braccus Rex's Tower.Interacting with the statue in the Dark Cavern.The characters learn this skill after visiting the Hall of Echoes for the first time, which happens either by: Bless is a Source Skill in Divinity Orginal Sin 2.
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